Hopefully the console version drops down to about $50 and I'll get that without hesitation over this at its current state. With that said, I guess these bugs are expected with the $19.99 price tag, I just wish it wasn't yet another crappy port.
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I say hold off for awhile and see if they patch these issues. Too bad the console versions are freaking $69.99 + tax. NBA 2K9 - PlayStation 2 N: New Games: EVERYONE: Sports & Racing: 37483: 2K: Take 2 Customer reviews & ratings. Specifications Comparison Chart Features New: Condition: ESRB Rating: Genre: Model: Brand: Manufacturer: You are viewing.
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Now all these issues are very patchable, but 2K took so long last time to patch the PC version, and the patch didn't address most issues so don't expect much. The Phoenix Suns have been the team thats 'supposed to' win the championship for a couple of years now. Refurbished NBA 2K9 - PlayStation 2.Refurbished NBA 2K9 - PlayStation 2. 2K9's performance was perfect for me, so I don't know what's up with their new physics engine. The only difference is that the "cloth physics" is turned on for High, and I guess it's really unoptimized with that kind of performance drop. There's no graphical difference between the 2 settings. I get 40 fps on high, 100+ fps on medium.
major framerate drop when switching player model quality from high to medium. A couple of bugs on the player mode (the 2K equivalent of be-a-pro mode), where you can't set the quarters other than 5 mins, and can't simulate until you're subbed in. Pressing Y doesn't do a hop step unlike the 360 version, it does a spin move instead, you can't find hopstep to be remapped either Holding B does not cause a pick and roll unlike the 360 version, you'll have to manually pick pick and roll from the menu Minor audio stuff like shoe squeaks not being heard at all on the court Prepare to see oval balls and Kobe's head looking like an egg. Domains Actived Recently .th Imunoalergotrnava.sk M. Minsubspres.ga rvices. It's still outputting at 16:9, causing the image to be vertically stretched. if you set a 16:10 resolution, ie, 1440 x 900, 1680 x 1050, it will output to that resolution, but the aspect ratio is wrong. the stupid game doesn't have proper 16:10 support.
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(an alternative is to use 3rd party drivers to detect the triggers as non-analog buttons) If you're fine in switching them, then it's not big of an issue. This is a problem for isomotion moves and triple-threat moves that require both triggers be pressed. This is a discussion on NBA 2k9 vs NBA Live 09: Player faces within the NBA 2K Last Gen forums.
The triggers are read as 1 axis, so pressing them together makes the game think you're not pressing them at all. NBA Live got K-Mart looking like Walmart. if you're using a 360 controller, you have no choice but to switch the triggers and the bumper buttons. Just a note, the PC version has a few BS issues that may or not be patched, depending on how much 2K cares about the PC version.